6-8 Week 6 - Coordinates B
6-8 Digital Literacy Curriculum (CS&IT) • 25m
Welcome to lesson six of the CS and IT Curriculum for 6-8th grade students. This is part two of the previous lesson, so you will not need to redownload the files if you still have them. However, if you need them, you will find an overview of the lesson below and a link to download the resource files at the bottom of this description. Simply click the link to download the Zip file and then extract it.
🎯 Learning Objectives:
Master the coding concept of coordinates
Differentiate between relative position and world position
Understand the real-life distinction between relative coordinates and absolute world coordinates
Comprehend the significance of coordinates in coding and Minecraft gameplay
Devise an original project to apply coordinates in innovative ways
🏫 Guiding Ideas:
In this comprehensive unit, students will embark on a learning journey about the vital coding concept of coordinates. They will explore the three-coordinate grid (X, Y, Z) that guides movement in the Minecraft world, grasping the difference between relative position and world position. Engaging in both unplugged and plugged experiences, students will learn, practice, and apply coordinates effectively in Minecraft.
🎒 Student Activities:
Lesson A: Introduction to Coordinates
Lesson B: Coding with Coordinates
Lesson C: Automating Actions with Coordinates
Lesson D: Get Creative with Coordinates
📚 Performance Expectations:
Each lesson provides diverse opportunities for formative assessments to measure students' progress and understanding. For specific guidance, refer to the Assessment Guide (found under Supporting Files).
Let's venture into the intriguing world of coordinates, empowering students with valuable coding skills and unleashing their creativity in new and exciting Minecraft projects. 🌐🎮
Supporting Files: https://epsilonlearners.com/wp-content/uploads/2023/07/unit-3-coordinates_1024.zip