Welcome to lesson three of the CS and IT Curriculum for 3-5th grade students. You will find an overview of the lesson below and a link to download the resource files at the bottom of this description. Simply click the link to download the Zip file and then extract it.
🎯 Learning Objectives:
-Utilize pseudocode to create algorithms
-Test and debug code effectively
-Apply coding concepts of sequencing, pattern recognition, and loops
-Foster a coding mindset
🏫 Guiding Ideas:
Building on the Animal Research Center (ARC) journey, we embark on a critical mission in the Galapagos Islands. Investigating reports of tourists near the turtle nesting ground, we must ensure the ecosystem's balance. By employing coding skills with the Agent, we can repair and restore the area, safeguarding the precious sea turtles.
🎒 Student Activities in Sea Turtle Assistance:
1️⃣ Turtle Tracks
2️⃣ Agent Turn
3️⃣ Blocked Path
4️⃣ Garbage Clean-Up
🌟 Bonus Activity: Beach Clean-Up
📚 Performance Expectations:
Reinforce concepts learned by asking students:
1️⃣ Which coding block repeats a piece of code a set number of times?
2️⃣ What coding block commands the Agent to destroy an item?
3️⃣ What is it called when we repeat code over and over?
4️⃣ What are detailed instructions or formulas for solving a problem or completing a task?
📝 Formative Assessment:
Use these questions to gauge students' grasp of the lesson's concepts. A printable version is available in the educator's guide. Let's code with purpose and protect the wonders of nature! 🐢🌊
Supporting Files: https://epsilonlearners.com/wp-content/uploads/2023/07/sea-turtle-assistance_2791.zip